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Win8: Controls` values become prefilled for joysticks while changing on ...
Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more
[Editor] Component UI overlaps on each other while changing 'Inspector W...
Component UI overlaps each other when changing 'Inspector Window' to Debug mode Steps to Repro:1. Create a new project or open attac... Read more
Gfx.WaitForPresentOnGfxThread > Semafore.WaitForSignal uses around 9 ms ...
How to reproduce it:1. Open the user's attached project2. Load the "Game" Scene3. Open the Profiler window (Window > Analysis >... Read more
[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more
Unity crashes in a build when a GameObject has components that belong to...
Repro steps:1. Open user attached project2. Open scene "GameScene"3. File -> Build and Run Expected: Build runs normallyActual: B... Read more
[APV] Spots of bad lighting appear on assets when the lighting is genera...
Reproduction steps:1. Open the attached “repro_IN-94038“ project2. Open the “Assets/Streets of London/Scenes/Streets of London.unity... Read more
Prefab's scripts are constantly reloaded when trying to enter multiple d...
How to reproduce:1. Open the “IN-55561_PrefabReloaded“ project2. Select the “TestPrefab“ asset in the Project window3. In the Inspec... Read more
[ShaderGraph] Custom Function Node only accepts .TXT files and they thro...
How to reproduce:1. Create a new project with Scriptable Render Pipeline template (i.e. URP)2. In the Project Window, create a new S... Read more
output_log.txt file is created in AppData/LocalLow/CompanyName/ProductNa...
The file appears in C:/users/UserName/AppData/LocalLow/CompanyName/ProductName instead. But the build was ran on Medium Integrity Le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions