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Attaching sprite to a public string array, crashes Unity
How to reproduce:1. Open the attached project "829198array.zip" from cloud2. Open test scene3. Select MainCamera in the Hierarchy4. ... Read more
Input Up and Down events are triggered every frame
The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more
The Rename button does not initiate renaming when pressing right click r...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce:1. Open the user-attached project “OverlayURP”2. Build And Run the project3. Open “OBS” and add “Window” or “Game” ... Read more
Reorderable arrays with high element counts show up as "empty" when mult...
How to reproduce:1. Open the attached "Repro Project" and open the "Sample Scene"2. In the hierarchy select the "1" object and obser... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
[ColorCheckerHDRP] Color presets are drawn on top of each other when cha...
Steps to reproduce: Download attached project and open in Unity. Open the OutdoorsScene. Select the Color Checker GameObject in the ... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size