Search Issue Tracker
IL2CPP Build fails with "error C2059: syntax error: ')' " when "Faster (...
How to reproduce:1. Open the attached project "Minimum Project To Reproduce The Bug.zip"2. Build the project Expected results: Build... Read more
UI Toolkit Debugger button to open 'Dynamic Atlas Viewer' named 'Texture...
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger Observe the toolbar A... Read more
A user gets U6 version manuals instead of U6.1 for the "URP Decal Projec...
Steps to reproduce: Create a new 2D project Add some 2D object Select it Go to the "Inspector" tab and click "Add Component" Find an... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
[SRP] GL immediate mode geometry does not appear using Lightweight RP fo...
GL immediate mode geometry generated via script in OnPostRender does not appear in Game view during Play mode when the Scriptable Re... Read more
Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce:1. Open the user's attached "cam-skin-render-bug.zip" project2. Open the "cam-skin-render-bug" Scene3. Select the "... Read more
ScriptableObject range value does not change when changing it by typing...
Reproduction steps:1. Open the attached “Test Project” Project2. Select “New New Behaviour Script” SO in the Project window3. Change... Read more
[Android] English text is printed when using different system language
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
"Material '...' has _TexelSize / _ST texture properties which are not su...
Reproduction steps:1. Open the attached “BugReportProject” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. ... Read more
[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Project browser search area changes when maximing Game View
- Tree Asset Preview window is not updated after assigning a new Material
- Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of URP Samples