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'Internal: JobTempAlloc has allocations that are more than 4 frames old'...
How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
Editor top-left toolbar tooltip UI issues
Steps to reproduce:1. Create a new project2. Hover over Editor top-left toolbar icons (Account, Asset Store, Unity Version Control a... Read more
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
[HDRP] Undo doesn't work on Light anchor, Distant field property
Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more
Screen Space Shadows Render Feature draws incorrect shadowing on opaques...
How to reproduce:1. Open the attached project "urp-screen-space-shadows-bug.zip"2. Open Assets/Scenes/SampleScene.unity3. Move the C... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more
[DX11-repro] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changin...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Hair“ prefab3. In the “Explorer: Ready“ window switch the strat... Read more
Inherited properties are not shown in the Inspector when a Custom Addres...
Reproduction steps:1. Open the attached “IN-115192.zip” project2. Open the Addressables Group window (Window > Asset Management &... Read more
The reprojection buffers for the volumetric are always allocated even wh...
This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size