Search Issue Tracker
yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode
How to reproduce:1. Open the attached project2. Open TurnScreenWhiteWithAlpha scene3. Notice that nothing changes, but game view sho... Read more
[iOS] Archiving Xcode project fails because of incorrectly built analyti...
Steps to reproduce: 1. Create new Unity project2. Switch to iOS3. Build the project4. Open Xcode project5. Click Product/Archive to ... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps:1) Open project(TestTestTest), proceed to test scene and go into play mode.2) In hierarchy select the cube and un... Read more
"PlayerLoop internal function has been called recursively" error is thro...
How to reproduce:1. Open user-submitted project (PlayerLoopRecursively.zip)2. Open the SampleScene Expected result: no errors are th... Read more
Filled UI Image element display broken
To reproduce:1. Open attached project2. Select image gameobject3. Adjust fill amount4. Adjusting the fill amount will break the image Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...
How to reproduce:1. Open the attached project “IN_14858”2. Make sure WebGL is selected as a platform in Build Settings3. Open “Sampl... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project2. Modify the import settings of CloudParticle.png- Try changing the format, for example3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled