Search Issue Tracker
SS Shadows on Pom are too sharp
Active SS Shadows. On a plane with parallax occlusion, the SS Shadows look too sharp. Maybe we need a parameter to smooth them Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
A Player sometimes freezes and crashes when Graphic Jobs are enabled
How to reproduce:1. Open the attached “repro-project”2. Edit → Project Settings → Player and enable Graphic Jobs3. Build the project... Read more
Binding is deselected right after creation when opening the Binding Path...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
[URP] Background's Transparency is lost on Render Texture when Post Proc...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more
[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...
How to reproduce:1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip")2. Build And Run Expected result: dummyFloatVal... Read more
Standalone Player unresponsive/frozen in HDRP when built using Vulkan Gr...
How to reproduce:1. Create and open a new project with the HDRP template2. Ensure that Vulkan is the only available Graphics API for... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template