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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X

Votes

4

Found in

6000.0.45f1

6000.1.0b13

6000.2.0a8

Issue ID

UUM-101692

Regression

Yes

Standalone Player unresponsive/frozen in HDRP when built using Vulkan Graphics API on specific GPUs

-

How to reproduce:
1. Create and open a new project with the HDRP template
2. Ensure that Vulkan is the only available Graphics API for Windows (Project Settings > Player > Other Settings)
3. Build and Run the project
4. Wait up to 10 seconds
5. Observe the Standalone Player

Expected result: Graphics are rendered, Player is responsive
Actual result: Player is in unresponsive state indefinitely

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

Reproducible in: 2023.1.0a6, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Not reproducible in: 2022.3.60f1, 2023.1.0a5

Affected GPUs: RTX 3070 Ti, RTX 3080 (laptop), RTX 3080 Ti (laptop)
Not affected GPUs: RX 6800XT, RTX 3050Ti (laptop), RTX 3060, RTX 4060, RTX 4070 Super

Notes:
- Affected and not affected GPU list is not conclusive
- Issue does not reproduce with DX11 and DX12
- Issue does not reproduce when other secondary/fallback Graphics API’s are used
- Issue does not reproduce with URP
- The player may also crash at some point, though, this was not reproduced by CQA

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