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ArgumentNullException is thrown when Checking for Content Update Restric...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Navigate to Window/Asset Management/Addressabl... Read more
Memory snapshot's input field is not focused when selecting Match for th...
How to reproduce:1. Create a new project using the default 3D template2. Import the Memory Profiler package3. Open the Memory Profil... Read more
#if ENABLE_VR is always set to true even if there is no VR support enabl...
How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more
"The following asset(s) located in immutable packages were unexpectedly ...
Steps to reproduce:1. Create a new AR Mobile template project2. Change the platform to macOS dedicated server3. Build the project4. ... Read more
Warning that external text editor path does not exist when manually sele...
How to reproduce: 1. Open the project “IN-95687_BugReproducerURP”2. Click (MacOS) Unity → Preferences → External Tools3. Select the ... Read more
Realtime emissive materials affect baked lightmaps
Steps to reproduce: 1. Download the attached project and open EmissivesTest01 (Assets > Scenes)2. In the Assets > Materials fo... Read more
[Hub] On opening Unity through scene, project tries to open in recent do...
On opening Unity through scene file, Unity tries to open the project in the recently downloaded version even when the version by whi... Read more
[HDRP] Rendering artifacts when 3D HDRP Template Readme asset is selecte...
How to reproduce:1. Create a Unity project using a 3D HDRP Template2. Try resizing the Project window (or Inspector window)3. Observ... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
Textures are not exported from FBX file when using Legacy settings with ...
Reproduction steps:1. Open the attached project2. In the Project window select “Skeletal_file_for_unity” and make sure that in the I... Read more
All about bugs
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