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HandleTransform no gameObject Log Error Message after destroying a netwo...
Steps to reproduce:1) open the attached project2) build and run3) editor as host, client as build4) on client drag select capsules a... Read more
[XR][Post Processing] Single pass instancing displays right eye only whe...
How to reproduce:1. Open attached "OneEyeRenderOnly" project and "SampleScene"2. Observe that Main Camera has Post Processing layer ... Read more
IL2CPP build fails due to UnityEditor.dll usage in user code
How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more
"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce:1. Create a new empty URP project2. Import the Burst package3. Import the Jobs package4. Build the project5. Observ... Read more
[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...
Steps to reproduce:1. Open User's attached project2. Build for iOS3. Open XCode4. Build for selected Apple device (iPhone or iPad) R... Read more
[URP] Objects are not visible in the Game view when Decal Features Rende...
How to reproduce:1. Open the attached project "DecalBugDepthPriming.zip"2. Select Assets/Settings/URP-HighFidelity-Renderer.asset in... Read more
Prefabs are reimporting every time a code change is made
Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more
Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera