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32
votes
Fixed

IL2CPP build fails due to UnityEditor.dll usage in user code

Build Systems

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Sep 12, 2022

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Version/s: 2022.1.0a1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them. T... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

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Mar 26, 2015

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Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2- create a development build- upgrade the project to 4.3 and create... Read more

75
votes
Fixed

"Unable to find player assembly" warnings logged to the Console when bui...

Package: Test-Framework

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Sep 13, 2021

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Version/s: 1.1.29, 1.3.3

How to reproduce:1. Create a new empty URP project2. Import the Burst package3. Import the Jobs package4. Build the project5. Observ... Read more

34
votes
Fixed

Unloading an AssetBundle that contains a material causes a call to FindO...

-

Jul 27, 2017

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Version/s: 5.6.2p1, 2017.4, 2018.4, 2019.3

Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open profiler and select CPU usage section4. Click "L" button to l... Read more

14
votes
Fixed

[XR][Post Processing] Single pass instancing displays right eye only whe...

Package: PostProcessing

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Sep 10, 2018

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Version/s: 2.0.12

How to reproduce:1. Open attached "OneEyeRenderOnly" project and "SampleScene"2. Observe that Main Camera has Post Processing layer ... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

IL2CPP

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more

33
votes
Fixed

Android Player crashing in FMOD when targetting SDK Level 31

Platform Audio

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Jun 27, 2022

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Version/s: 2020.3.33f1

There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more

18
votes
Fixed

WebCamTexture.GetPixels32 returns black pixels when in WebGL Player

WebGL

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Aug 14, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b4, 6000.0.37f1

Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more

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