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0
votes
Fixed

Editor crashes on AddWebsocketHost on other instance to he same port

Networking

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Mar 01, 2018

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Version/s: 2018.1.0b9

Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scrip... Read more

0
votes
Duplicate

Changes to Package Manifest can still be saved when “Apply” button is di...

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Oct 17, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more

0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
Fixed

[Quick Search] Error is thrown continuously on deleting Asset in Globals...

Quick Search

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Oct 21, 2020

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Version/s: 2021.1, 2021.1.0a2

When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more

1
votes
Won't Fix

GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...

Text

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May 31, 2021

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Version/s: 2018.4.35f1, 2019.4.27f1, 2020.2.0a1, 2020.3.7f1, 2021.1.5f1, 2021.1.9f1, 2021.2.0a14

How to reproduce:1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene2. Enter the Play mode3. Observe the Con... Read more

0
votes
Won't Fix

tutorial case for onboarding

UI

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Sep 14, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Open atached project reproduced with the description of the user2. Start play mode and write text in input fie... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Won't Fix

Progress Bar disappears when switching applications on a second monitor ...

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Oct 14, 2025

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Version/s: 6000.2.6f1

How to reproduce:1. Create and run a process that will show the EditorUtility.DisplayProgressBar()2. On a second monitor, use Cmd-Ta... Read more

0
votes
Fix In Review

Painting on a Tilemap erases random tile when an empty tile was selected...

2D

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Nov 25, 2025

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Version/s: 6000.2.14f1

How to reproduce:1. Open the attached "IN-124569_ReportTilemap.zip" project2. Open the "Test" scene3. Select the "Grid" GameObject i... Read more

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