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Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
Truck Catapults Into Air When Turning and Accelerating Simultaneously in...
Steps to reproduce: Create a new Unity project Open the Package Manager Install the com.unity.vehicles package Select the Vehicles p... Read more
Validation message in package creation contains unclear 'SemVer' abbrevi...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...
Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more
[Android] [GLES3] Shader with ColorMask 0 fails to render a model on Mal...
Steps to reproduce: 1) Download attached project 'lobby_spring_prop_trophy.zip' and open in Unity2) Make sure Graphics API is set to... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more
Unity Linker crashes with exception when using a managed DLL that has a ...
Unity Linker crashes with exception (System.InvalidProgramException: Failed to resolve [UnityEngine]System.Resources.NeutralResource... Read more
[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...
How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default