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0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
In Progress

Truck Catapults Into Air When Turning and Accelerating Simultaneously in...

Package: Unity Vehicles

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May 23, 2025

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Version/s:

Steps to reproduce: Create a new Unity project Open the Package Manager Install the com.unity.vehicles package Select the Vehicles p... Read more

0
votes
Fixed

Validation message in package creation contains unclear 'SemVer' abbrevi...

-

Sep 01, 2025

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Version/s: 6000.3.0a6

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

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Nov 10, 2015

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Version/s: 5.2.2f1

Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more

0
votes
Won't Fix

[Android] [GLES3] Shader with ColorMask 0 fails to render a model on Mal...

Android

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Apr 19, 2017

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download attached project 'lobby_spring_prop_trophy.zip' and open in Unity2) Make sure Graphics API is set to... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Won't Fix

Render to texture canvas not rendered when Game view is not open

uGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more

0
votes
Fixed

Unity Linker crashes with exception when using a managed DLL that has a ...

IL2CPP

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Nov 17, 2017

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Version/s: 2017.3.0b9

Unity Linker crashes with exception (System.InvalidProgramException: Failed to resolve [UnityEngine]System.Resources.NeutralResource... Read more

8
votes
Fixed

[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more

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