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0
votes
Fixed
0
votes
Won't Fix

[Curves] PingPong mode not working on the "from Curve" blocks

Package: Visual Effect Graph

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Apr 17, 2019

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Version/s: 4.3.0

Repro steps:1. Create an animation curve2. Select its last key and set it to ping pong mode3. Plug the key into a "from Curve" block... Read more

0
votes
By Design

GameObject with Shader Graph Lit Material is not visible when drawn with...

Package: Scriptable Render Pipeline Universal

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Apr 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "URPAlpha.zip" project2. Open the "BugDemo" Scene3. Enter Play Mode4. Observe the Game ... Read more

0
votes
Duplicate

[URP] UI is not rendered in the Scene view when it is disabled in Render...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more

0
votes
Fixed

Reflection Probe position is changed when resizing the Reflection Probe ...

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Sep 03, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new project2. In the Hierarchy, right-click -> Light -> Reflection Probe3. In the Inspector, unde... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Duplicate

Crash when TextMesh pro is removed and added back to Packman Manager

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a2

Crash when TextMesh pro is removed and added back to Packman Manager Steps to Reproduce:1. Open a new project.2. Go to Windows->P... Read more

0
votes
Fixed

Kinematic Rigidbody2D velocities are not applied

Physics2D

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Jul 13, 2017

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Version/s: 2017.2.0b2

Steps to reproduce:1. Open user attached project (Rigidbody2017.2)2. Play the scene3. Notice that velocity is not applied Expected r... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

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