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1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

0
votes
Won't Fix

DontDestroyOnLoad destroys GameObject in the build when the game is buil...

Scripting

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Jul 02, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more

0
votes
Fixed

Action Maps are changed twice when using a shared key to switch between ...

Package: Input System

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Jun 18, 2024

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Version/s: 1.8.2

How to reproduce:1. Open the attached “IN-78675” project2. Open the “Demo” scene and enter Play mode3. Press the “Q” key4. Observe t... Read more

0
votes
Active

AudioMixer label doesn't always include the full mixer name

Search

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Jan 13, 2026

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Version/s: 6000.5.0a5

Will notice that it was often possible in ListView (compact) to NOT see the full mixer path: !image-2026-01-13-09-11-11-292.png! It ... Read more

0
votes
Active

Selecting unsupported Material in Physically Based Sky throws “Rendering...

Environment Effects

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create project using empty HDRP project2. In Hierarchy window select “Sky and Fog Volume” GO3. In Inspector wi... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

Crash without a stacktrace when moving Tilemap brush in the Scene window

2D

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Aug 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more

0
votes
Won't Fix

Unity crashes on GC_push_all when using Publish() method on update()

Mono

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Sep 06, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ""repro_1078568"2. Open and launch scene "GazeboSimulationScene"3. Wait for few seconds - ... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more

0
votes
Not Reproducible

Two Assertion failed errors appear in the specific project, when the Tar...

Android

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Oct 23, 2017

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Version/s: 2017.1.1p4

To reproduce: 1. Open the project, attached by the user (Rising Soul.zip)2. In the Build Settings, switch target platform to Android... Read more

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