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Won't Fix
Votes
1
Found in
5.5.3f1
Issue ID
901643
Regression
No
[Multiplayer] We can't use Start method in classes derived from NetworkLobbyPlayer
Original NetworkLobbyPlayer class uses Start method itself:
public void Start()
{
DontDestroyOnLoad(gameObject);
}
So, when you try to derive from this class and use Start() method - GamePlayed doesn't appear in GameScene at all
How we can reproduce it
Just open code of NetworkLobbyPlayer class and you will see that it uses Start() method
Expected results:
components shouldn't use methods like Start or Awake because users are expected to use them
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Resolution Note:
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.