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[WebGL][Chrome] game freezes after switching the browser tabs
To reproduce: 1. Open the project, attached by the user (link in the edit)2. Build and run for WebGL3. In the build, switch the tabs... Read more
Depth readback renders a white rectangle when Game and Scene viewports a...
How to reproduce:1. Open the “Depth_Readback_Bug” Project2. Open the “SampleScene”3. In the Toolbar, select the “2 by 3” layout4. En... Read more
[Android/Audio] Android app stops playing audio at all if another app ta...
To reproduce:1) Create new project2) Add an Audio Source to scene with a piece of audio set to play on awake and loop3) Build and ru... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps:1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin)2. Open "SampleSce... Read more
Ubuntu - UnityEngine.XR.Tango error stating to enable an already enabled...
The following errors appear once the attached project is opened in the editor. AR foundation and XR legacy helpers are installed. Th... Read more
UI flickering issue on specific Vivante devices
When running on Vivante devices with android 4.2.2, button presses and some UI updates (Input field at least) cause flickers; Fixed ... Read more
[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...
Steps to reproduce: 1. Open Unity;2. Open attached project;3. Open "1.unity" scene; 4. Notice that there are 3 planes in the scene w... Read more
[Android]The R.java generated by Unity during android compilation is too...
Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more
Handheld.PlayFullScreenMovie video not displayed but audio can be heard ...
How we can reproduce:1. You need to simulate a poor network condition. On a Mac this can be done like this:1.1 Connect the computer ... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps:1. Open the attached project "AddressablesPerformanceTest.zip"2. Open "SampleScene"3. Select the "Test" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used