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29
votes
Fixed

Filled UI Image element display broken

UI

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Sep 27, 2015

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Version/s: 5.2.1p1

To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more

13
votes
Fixed

[AssetDatabase] Prefab resource is null when loaded after restart of Editor

Asset - Database

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Dec 21, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more

225
votes
Fixed

Stepping out while debugging causes the standalone player to freeze

Mono

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Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce: 1. Build Angry bots x64 standalone on OSX 10.9 2. Put a breakpoint in FreeMovementMotor line 18 3. Pin some variables ... Read more

39
votes
Fixed

NullReferenceException in Editor: Texture Import Changes cannot be applied

2D

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

--

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more

23
votes
Fixed

Destroying Texture2D doesn't free memory

Profiling

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Jan 29, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "765799.zip" 2. Open scene "repro" 3. Open "TestMemoryLeak.cs" 4. Notice that it creat... Read more

41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

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May 22, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more

21
votes
Fixed

Blank Unity project crashes at start on specific Android devices from Un...

Android

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Mar 03, 2016

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Version/s: 5.4.0b8

When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more

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