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12
votes
Fixed

Animator Memory Leak, when setting Gameobject active between 'true' and ...

Profiling

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Feb 08, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Download attached project file 2. Open Profiler and Enter Play Mode Actual result: When the animator component... Read more

39
votes
Fixed

NullReferenceException in Editor: Texture Import Changes cannot be applied

2D

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more

23
votes
Fixed

Destroying Texture2D doesn't free memory

Profiling

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Jan 29, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "765799.zip" 2. Open scene "repro" 3. Open "TestMemoryLeak.cs" 4. Notice that it creat... Read more

41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

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May 22, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more

24
votes
Duplicate

[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...

Android

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Jun 02, 2017

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Version/s: 5.6.1f1

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more

21
votes
Fixed

Blank Unity project crashes at start on specific Android devices from Un...

Android

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Mar 03, 2016

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Version/s: 5.4.0b8

When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more

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