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yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode
How to reproduce: 1. Open the attached project 2. Open TurnScreenWhiteWithAlpha scene 3. Notice that nothing changes, but game view ... Read more
Blank Unity project crashes at start on specific Android devices from Un...
When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more
Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
Disabling UI crashes at GameObject::IsActive
Steps to reproduce: 1. Open CrashTestDummy.zip project 2. Open SceneA (or SceneB) 3. Click the big button in the middle continuous... Read more
Filled UI Image element display broken
To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more
[Input System] Player Input Manager's Join Action is not triggered when ...
Reproduction steps: 1. Open the attached project ("case_1260625-JoinAction.zip") 2. Open the repro scene ("MainMenu") 3. Enter Play ... Read more
[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened