Search Issue Tracker

0
votes
Fixed

SBP does not respect Editor Preferences when calling method from Command...

Package: Scriptable BuildPipeline

-

Jun 17, 2020

-

Version/s: 1.9.0

How to reproduce:1. Open the attached "SBPCacheValue.7z" Project2. In Edit>Preferences>SBP set the cache maximum size to be 1G... Read more

0
votes
Duplicate

Exception is thrown when opening a new project "Assertion failed on expr...

Themes

-

Aug 29, 2018

-

Version/s: 2018.3.0a11

An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

-

Nov 25, 2019

-

Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

Removing Configured variant from “Variant map for app slicing” breaks Pr...

-

Apr 24, 2025

-

Version/s: 2022.3.47f1, 6000.1.0b1, 6000.1.1f1, 6000.2.0a10

Steps to reproduce: Open the attached "ODRTest" project from Google Drive link In Build Profiles change Platform to tvOS Go to Edit ... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

-

Oct 07, 2019

-

Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more

1
votes
Third Party Issue

log4net error is thrown when using .NET Standard 2.0 for Linux server bu...

Mono

-

May 23, 2022

-

Version/s: 2020.3.33f1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more

0
votes
By Design

[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...

Mobile

-

May 31, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

Reproduction steps:1) Create a new Unity project2) Switch platform to Android3) Export the project and import it to Android Studio4)... Read more

0
votes
Fixed

[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...

IL2CPP

-

Sep 21, 2018

-

Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavior:-... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

-

Jan 15, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
Active

[HDRP] Rendering breaks when changing upscaler settings with attached fr...

Upscalers

-

Sep 08, 2025

-

Version/s: 2022.3.62f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.