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[Gameroom] InputField doesn't accept characters after minimising a maxim...
To reproduce:1) Open attached project2) Build and run for FB Gameroom3) Write something in the fieldExpected: Writing works4) Maximi... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps:1. Open the attached project;2. Build project to device; Actual result: an error "Please enable Daydream or Cardb... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
Steps to reproduce: Create a new project from High Definition 3D Sample template. Start following the tutorial steps. Noted Issues: ... Read more
Sprite width/height is rendered differently in the Game view than in the...
Reproduction steps:1. Open the attached “repro_IN-88427“ project2. Open the “Assets/Scenes/Player Creation.unity“ Scene3. Open the S... Read more
Switching Size Modes doesn't always adjust UI size
Steps to reproduce: Open the attached Unity project "SizeMode" from Google Drive link Open "SampleScene" Scene In Hierarchy window s... Read more
Long-running jobs produce warning about JobTemp memory
A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more
Project Browser Search has slower response when compared to Quick Search...
Reproduction steps:1. Create an empty project2. Type something into the search of the Project Browser Expected result: The Search re... Read more
The text is cleared in TMP input field when close button is pressed on t...
How to reproduce:1. Open the attached project "TMPBug.zip"2. Build And Run the project on HoloLens 23. Type "A" with the virtual key... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument