Search Issue Tracker
[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce:1. Open attached project "QuestJitter.zip"2. Build and run for Oculus Quest3. While in application, observe the moving ... Read more
[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
[IL2CPP] Application crashes if object with running animation is destroyed
1. Open attached project2. Build to iOS IL2CPP3. Project will crash on device after few seconds Note: mono does not have this issue Read more
[Android] Gradle build fails with AndroidX libraries
Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more
[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...
How to reproduce:1) Create a new project.2) Enable VR.3) Install the Post Processing package4) Setup post processing in the scene.5)... Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage)2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateCom... Read more
Button position is wrong on fullscreen player which aspect ratio is diff...
Steps to reproduce:1. Open attached project's scene "BrokenButton".2. Check how button is highlighted.3. Build and run project.4. Ch... Read more
[Android]The R.java generated by Unity during android compilation is too...
Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps:1. Open the attached project "AddressablesPerformanceTest.zip"2. Open "SampleScene"3. Select the "Test" GameObjec... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps:1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin)2. Open "SampleSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open