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20
votes
Fixed

[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce:1) Create a new project.2) Enable VR.3) Install the Post Processing package4) Setup post processing in the scene.5)... Read more

44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR SDK

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce:1. Open attached project "QuestJitter.zip"2. Build and run for Oculus Quest3. While in application, observe the moving ... Read more

29
votes
Fixed

EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...

Scene Management

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Feb 17, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Open attaches Unity project2. Create new scene3. Open created scene Expected result: "SceneClosing", "SceneClose... Read more

62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

13
votes
Fixed

Slow scroll view scrolling when entering Play mode and in Builds

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Apr 21, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

Scrolling is quite slow in Play mode.We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in... Read more

13
votes
Fixed

[Android] Gradle build fails with AndroidX libraries

Mobile

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Mar 29, 2019

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Version/s: 2018.2.21f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more

64
votes
Duplicate

Button position is wrong on fullscreen player which aspect ratio is diff...

UI

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Jun 13, 2015

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Version/s: 5.0.2f1

Steps to reproduce:1. Open attached project's scene "BrokenButton".2. Check how button is highlighted.3. Build and run project.4. Ch... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more

19
votes
Won't Fix

[Android]The R.java generated by Unity during android compilation is too...

Android

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Jul 28, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open "AndroidRClass.zip" project2. Build project on android platform3. Go to Temp/stagingArea/gen and in searc... Read more

14
votes
Fixed

Unity freezes and Domain Reload is slower after increasing the size of a...

Package: Build Pipeline - Addressables

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Dec 10, 2021

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Version/s: 1.17.5-preview

Reproduction steps:1. Open the attached project "AddressablesPerformanceTest.zip"2. Open "SampleScene"3. Select the "Test" GameObjec... Read more

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