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[Quest 2] The Player sometimes crashes when the Mixed Reality template i...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch Platform to... Read more
Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more
Animation window does not update when the GameObject with the Animation ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
[HDRP] HDRP discard custom renderqueue setup in ShaderGraph
in ShaderGraph there is an option to select a custom renderqueue, it seems that if selected something else than "Auto", then the Val... Read more
Usability issue: Inform user that at least one property needs to be adde...
Currently, if you create a new animation through the animation window and you click on the Add Keyframe button nothing happens. It w... Read more
Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::E...
Reproduction steps:1. Open the attached project “CrashRepro"2. Enter Play mode3. If it does not crash exit play mode and repeat step... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...
To reproduce: 1. Open the project, attached by user (TPC.zip)2. Open "test_scene" scene if not already open3. Make sure Navigation t... Read more
“Mip Map Preserve Coverage” is cut off in the Inspector window
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “UISprite” PSD file to the project3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it