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31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

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Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk).2. Deploy with IL2CPP.3. Ob... Read more

14
votes
Fixed

Android crashes in fmod after upgrading from 2022.3.24 to 2022.3.36

Platform Audio

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Jul 23, 2024

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Version/s: 2022.3.36f1, 6000.0.14f1

A user updated from 2022.3.24 to 2022.3.36 and now has issues with fmod on Android. They’re seeing new crashes in Firebase with the ... Read more

33
votes
Fixed

[LOD] Reaching 32k LODGroup components in a single scene causes "group <...

Camera

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Jan 27, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene sceneWithTooManyLODGroups.unity- Note the errors in the console or editor.lo... Read more

13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

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Aug 16, 2017

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Version/s: 2017.1.0xf3

Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more

12
votes
Fixed

[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...

Web Platform

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Dec 02, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "WebGL-MemoryTest-main.zip"2. In the Project window under "Assets/Scenes" open "Memo... Read more

11
votes
By Design

Player framerate performance degrades when Spatial and Plane Meshes are ...

Package: VisionOS XR Plugin

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May 20, 2025

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Version/s: 2.2.4

How to reproduce:1. Open the attached “IN-98419.zip” Project2. Build and Run on a VisionOS Device3. Observe the FPS in the custom UI... Read more

26
votes
Fixed

modifications.empty() error after creating object from prefab which has ...

Scene Management

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Jul 21, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more

31
votes
Fixed

GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a map built out of Unity primitives3. Set the Pr... Read more

33
votes
Fixed

Cursor flickering in editor while playtesting if cursor.visible = false

Editor - Other

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Mar 05, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more

13
votes
Not Reproducible

[Lighting]Errors in console on changing editor visualization mode to rea...

MacOS

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Dec 05, 2018

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Version/s: 2018.3.0b7, 2018.3.0f1

Steps To Reproduce: 1. Create a new project.2. Hierarchy &gt; Effects &gt; Particle System.3. Window &gt; Rendering &gt; Lighting Se... Read more

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