Search Issue Tracker
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce:1. Open attached “MenuName.zip” Unity project2. Open “Test.cs” script in a script editor3. Change CreateAssetMenu... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
[Animator] Switching between AnimatorOverrideControllers freezes animation
Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more
"Assertion failed on expression" errors thrown in Console when opening P...
Steps to reproduce: 1. Create new Unity project 2. Open Profiler (Standalone Process) 3. Obserce the errors thrown in the Console in... Read more
[Search] User Created Indices disappear from manager list if disabled
1. Create a new project2. Open the Index Manager from Windows-> Search -> Index Manager menu3. Create a new Index by clicking ... Read more
[RenderingDebugger] Post Processing components appear way above the expe...
Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more
[UNETServerDll] Attempt to connect to server while client is intensively...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved