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0
votes
Fixed

[Android] Non supported texture format options are shown in the texture ...

Texture

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Feb 27, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.2, 2021.2.0a6

How to reproduce:1. Open the attached project2. Right-click the "New Texture 2D Array" asset in the Project window3. Select reimport... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

0
votes
Won't Fix

Procedural Virtual Texture will sometimes become corrupted when using In...

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Jun 06, 2022

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Version/s: 2020.3.13f1, 2021.1.12f1, 2021.2.0b1

Reproduction steps:1. Open attached Project2. Press Play Expected result: The terrain has no artifactsActual result: Some of the ter... Read more

0
votes
Fixed

The Shortcuts window cannot be docked when it is invoked from the Shortc...

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Jan 31, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a23

How to reproduce:1. Create and open a new project2. Open Edit > Preferences > General window3. Enable the “Enable Shortcut Hel... Read more

0
votes
Duplicate

[UI Elements] NullReferenceException occurs when changing Windows UI sca...

UI Toolkit

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Sep 18, 2019

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Version/s: 2019.3.0b4, 2020.1.0a3, 2020.1.0a4

If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more

0
votes
Won't Fix

Compiling a script with RequireComponent does not add that component to ...

Scripting

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Jan 29, 2018

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Version/s: 2018.1.0b5

How to reproduce: 1. Open any (new) project2. Create a new script and attach it to any GameObject3. Add [RequireComponent(typeof(Nav... Read more

0
votes
Won't Fix

The locked state dropdown moves depending on graph zoom level

Package: Visual Scripting Bugs

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Aug 03, 2020

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Version/s: 2.0.0a13

When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more

0
votes
Not Reproducible

InputSystem.EnhancedTouch is not being registered

Input

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Download and open the attached "BeatGear.zip"2. Build and deploy the project to iOS3. In the application, pres... Read more

0
votes
Duplicate

[URP] NullReferenceException thrown on creating Sprite Light 2D object i...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2021

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Version/s: 11.0.0

On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more

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