Search Issue Tracker
Fixed
Fixed in 6000.1.0b10, 6000.2.0a7
Votes
0
Found in
6000.0.37f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-96524
Regression
No
The Shortcuts window cannot be docked when it is invoked from the Shortcut Helper Bar
How to reproduce:
1. Create and open a new project
2. Open Edit > Preferences > General window
3. Enable the “Enable Shortcut Helper Bar“ setting
4. Focus on the Scene view
5. Click on any shortcut at the bottom of the Editor
6. Observe the Shortcuts window
Expected result: The window can be docked
Actual result: The window does not have the tab, so it cannot be docked
Reproducible in: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
Not reproducible in: 2021.3.48f1, 2022.3.57f1 (the “Enable Shortcut Helper Bar“ setting does not exist)
Reproduced on: Windows 11 Pro (24H2), macOS 15.3 (M2)
Not reproduced on: No other environment tested
Note: The normal Shortcuts window can be docked if opened through “Edit“
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Postponing port
Resolution Note (fix version 6000.2.0a7):
Fixed a bug where it was impossible to dock the ShortcutManager window in the Editor.
Resolution Note (fix version 6000.1.0b10):
Fixed a bug where it was impossible to dock the ShortcutManager window in the Editor.