Search Issue Tracker

2
votes
In Progress

Flickering occurs in Reflection Probes when when Probe Blending is enabled

Lighting

-

Nov 18, 2025

-

Version/s: 6000.0.62f1

How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more

0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

Accelerator

-

Jun 07, 2022

-

Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

0
votes
Fixed

[Priority_NoRepro] Assessment of CVE-2023-46218

-

Jan 09, 2024

-

Version/s: 2021.3.33f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3

Creating this on behalf of a customer who has asked for an assessment of the following:>> This flaw allows a malicious HTTP se... Read more

0
votes
Won't Fix

[Linux] Caps lock key remapped to Backspace does not delete characters

Linux

-

Jul 17, 2018

-

Version/s: 2018.2.0f2

To reproduce:1) Open Terminal2) In Terminal, execute 'setxkbmap us -variant colemak' (just switching to Colemak input through settin... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

-

Jul 12, 2022

-

Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Fixed

Misleading shader compilation logging message

Shader System

-

May 25, 2021

-

Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

-

Jun 17, 2019

-

Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

Compute Shader Inspector fields are spaced far from their labels

-

Nov 13, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more

0
votes
Fixed

Public array value fields are not shown in the Inspector

IMGUI Framework

-

May 24, 2023

-

Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.2f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3

How to reproduce:1. Open the user-attached “Phasmogus (1).zip” project2. Create a new Empty GameObject in any Scene3. Create a new S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.