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0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
By Design

Resizing "Create new VFX Asset" window distorts template image

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Apr 14, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

Steps to reproduce: Create new Unity Project Make sure VFX Graph package is imported to the project Create a new Visual Effect Graph... Read more

0
votes
Fixed

Some prefabs reimport every time editor is restarted

Asset - Database

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Nov 22, 2021

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Version/s:

Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab2. Restart the Editor3. Notice t... Read more

0
votes
Fixed

PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more

0
votes
Duplicate

[Packman][UI] Updated project which has UI doesn't import packages

Packman

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Aug 03, 2018

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Version/s: 2018.3.0a5

How to reproduce:1. Get project from from Collab ([Mobile] Touch Input & Keyboards) or download provided one2. Notice it has a s... Read more

1
votes
By Design

Transform Gizmo is at the child position when GO is a child of another G...

Scene/Game View

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Jun 16, 2021

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Version/s: 2020.1.0a19, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1343515_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Active

Hang or broken viewport after hiding on-demand-rendering Unity window in...

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Apr 09, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b14

Steps to reproduce:1. Open the attached “HiddenWindowErrors.zip” project2. Build the project3. In File Explorer, open “ReproWindowsH... Read more

0
votes
Won't Fix

UIElements window instance breaks when updating the window

UI Toolkit

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May 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached project ("DialogBoxResearch.zip")2. In the Dialogs tab, select "NewDialogPrefab"3. Open "Dialo... Read more

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