Search Issue Tracker
Fixed
Fixed in 2021.3.7f1, 2022.1.8f1, 2022.2.0a16
Votes
0
Found in
2021.3.3f1
2022.1.3f1
Issue ID
UUM-3968
Regression
No
Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled
Steps to reproduce:
# Download the attached project and open SimpleOutdoorsA scene
# Make sure that both baked and realtime GI are enabled in the Lighting settings
# Make sure that Auto Generate is disabled in Lighting settings
# Generate lighting
# Enter play mode
# Notice that light probes have lost their lighting data
Notes:
* Reproduced in: 2017.4.6f1, 2018.1.4f1, 2018.2.0b8, 2018.3.0a1 (330986351f8d), 2018.3.0a3 (0ac1bca97520)
* Affects both desktop and mobile platforms
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException: Index was out of range when converting subgraph properties and nodes to Subgraph Operator
- A black bar appears on the Game View toolbar when the Game View is resized vertically
- Double separation lines are present in Override Controls in a DefaultVolumeProfile Asset
- Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
- Numbers of output expressions does not match number of output error is thrown when converting node to property Output
Resolution Note (fix version 2022.2.0a16):
Fixed in 2022.2.0a16.
Resolution Note (fix version 2022.1.8f1):
Fix verified in:
2022.1.8f1.3359
Revision: 2022.1/staging 2961e8c2b463
Built: Mon, 27 Jun 2022 16:55:49 GMT