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[UNET] SyncListStruct class file with certain names is not synced with c...
Steps to reproduce:1) Download attached "Repro.zip"2) Open the scene and build the project3) Host from build, Client from editor4) S... Read more
[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device- Observe the depth map breaking on the right... Read more
UI: Nested masks behave incorrectly
To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more
[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more
UI becomes not interactable after deactivating and reactivating Canvas
Reproduction steps:1. Open the attached “UIRaycastIssue“ project2. Open the “SampleScene” scene3. Enter Play mode4. Uncheck and rech... Read more
Assertions spam the Console when minimizing the Editor Window
On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce:1. Open and create project with the "2D Platformer Microgame" sample2. Enter and continue with the ""Change Color" ... Read more
Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce:1. Open the attached “IN-98419.zip” Project2. Build and Run on a VisionOS Device3. Observe the FPS in the custom UI... Read more
ArgumentNullException and Assertion failed errors thrown when enabling O...
How to reproduce:1. Open the “URP_empty_2022_2.zip“2. Enter “SampleScene“3. Select “URP-High Fidelity“ in Assets → Settings and enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Removing Feature in Package Manager doesn’t remove its packages if they were already installed before installing the Feature
- GameObjects are rendered darker at an Orthographic Camera's clipping plane when SSAO is enabled and the Camera's clipping planes near value is negative
- Renderer Feature (ScriptableRendererFeature) output is missing in Game view when a temporary texture resolution matches the URP Asset shadow resolution in URP
- "Parse Escape Sequence" option is not applied retroactively to existing TextMeshPro text
- Crash on ObjectToTypeDispatchDataHandle when redoing Canvas creation in a specific project