Search Issue Tracker

0
votes
Won't Fix

Animation Clip selection is reset to the first Clip when changes on impo...

-

Jul 23, 2024

-

Version/s: 2022.3.38f1, 6000.0.11f1

How to reproduce:1. Create and open a new 3D project2. Import the “animation test.fbx” file (or any other file which contains 2 or m... Read more

0
votes
By Design

[Animation] AnimationClips from Asset Store do not play in Preview

Animation

-

Jun 27, 2019

-

Version/s: 2019.2.0b8

[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more

0
votes
Fixed

[Shuriken] Particle emission module burst min max should be unsigned int

Shuriken

-

Mar 24, 2016

-

Version/s: 5.4.0b11

Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more

0
votes
Active

Project window selection is not updated when search term is changed

-

Jul 08, 2025

-

Version/s: 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-107138” project2. In the Project tab search bar, enter “t:prefab”3. Select all visible ass... Read more

0
votes
Fixed

[Universal RP] "Look Dev" menu exists for Universal RP template even tho...

Package: Scriptable Render Pipeline Universal

-

Sep 06, 2019

-

Version/s: 2019.2.0b7

"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce:1) Crea... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

-

Feb 17, 2022

-

Version/s: 2020.3, 2022.2

STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more

0
votes
By Design

[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...

Scripting

-

Mar 08, 2017

-

Version/s: 2017.1.0a2

To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more

0
votes
Fixed

[.NET 4.x] Editor crash when Visual Studio debugger hits RectTransform.r...

Scripting

-

Jul 27, 2018

-

Version/s: 2017.1.0a6, 2018.2.0f2

How to reproduce:1. Open the attached "1064902_repro.zip" project2. Open the "CrashScript" script3. In Visual Studio, place a breakp... Read more

0
votes
Active

Crash on BurstCompilerService::CompileAsync when entering Play mode in a...

-

Sep 18, 2025

-

Version/s: 2021.3.56f1, 2022.3.67f1

How to reproduce:1. Open the attached “IN-114776“ project2. Open the “Gorilla“ scene3. Enter Play mode4. Observe the crash Reproduci... Read more

0
votes
Fixed

Content Size Fitter causes large performace slowdown

uGUI

-

Oct 13, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Run the game with V-sync disabled3. Open Profiler4. Notice that PostLateUpdate.Pl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.