Search Issue Tracker
Fixed
Fixed in 6000.3.0b11, 6000.4.0a5, 6000.5.0a1
Votes
0
Found in
6000.3.0a2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-120002
Regression
No
UITK Custom Shader Blend Modes Bugs
- Premultiply requires the shader source to be already multiplied by the alpha
- Multiply requires the shader source to be already multiplied by the alpha
- Additive requires One OneMinusSrcAlpha as the alpha component blend mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode framerate drops significantly when moving the mouse cursor with high polling rate
- Create workspace does not update the Unity Version Control and Branch Explorer windows leading to multiple clicks on “Create workspace” which throws an “already exists” error when Creating a workspace with the Branch Explorer window open
- Default and Result encoding properties have blank dropdowns by default when opening the Unity Version Control Settings
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
Add comment