Search Issue Tracker
Fixed
Fixed in 6000.3.0b11, 6000.4.0a5, 6000.5.0a1
Votes
0
Found in
6000.3.0a2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-120002
Regression
No
UITK Custom Shader Blend Modes Bugs
- Premultiply requires the shader source to be already multiplied by the alpha
- Multiply requires the shader source to be already multiplied by the alpha
- Additive requires One OneMinusSrcAlpha as the alpha component blend mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Add comment