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OutOfMemory exception in the console and unreleased memory when baking A...
How to reproduce:1. Open the “IN-89082.zip“ project ([https://drive.google.com/drive/folders/1h4A0JN-HU9W2tbhM3GH5aBO688NNjrHu?usp=s... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce:- Open OutdoorsScene in the attached project- Compare UI rendering in scene view VS game view Expected: All 3 ite... Read more
[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled
Repro steps :- Open attached project- Open SampleScene- Take a look at the reflection in the checker floor (in game view)- Select th... Read more
[Command] functions used by Invoke are called locally
Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more
Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...
How to reproduce:1. Open attached project "Case_1123704_repro"2. Open "SampleScene" scene3. Select "Terrain" in the Hierarchy4. Add ... Read more
Colors in the "Material Validation" Scene view Draw Mode panels are not ...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
The .meta file generated for the .DLL plugins do not respect the YAML sp...
Steps to reproduce:1. Create a new project2. Import any DLL3. Open the meta file of DLL4. Observe, the .meta file generated for .DLL... Read more
Graphics settings expandable fields have weird selection highlight when ...
How to reproduce:1. Create a new URP Unity project2. Go to Edit -> Project Settings -> Graphics3. Expand the "Adaptive Probe V... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons