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Timeline animation behaving unexpectedly when model has Animator control...
Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more
PSD Importer uses default format settings when overrides are selected on...
How to reproduce:1. Open attached project (case_1376608.zip)2. In the Project browser click on the asset "Fei"3. In the Inspector wi... Read more
Adding a knot in an open free form Spline throws a NullReferenceExceptio...
How to reproduce:1. Open any project with Splines installed2. In Scene Hierarchy create a Spline > Draw Spline Tool3. Draw a coup... Read more
Active Targets entries text is cut off when the text is longer or the wi...
Steps to reproduce: Open any Project with Shadergraph installed Open any Shadergraph In the Graph Inspector, add the active target "... Read more
Empty "Activation Playable Asset" property is displayed in the Inspector...
Reproduction steps:1. Open the attached "TimelineTest.zip" project2. In the Project window double-click on the "GameObjectTimeline" ... Read more
[iOS] Deadlock when continually sending UnityWebRequests and internet co...
Steps to reproduce:0. Disable the internet connection in the device that's being tested1. Open the "CrashTest (1).zip" project2. Bui... Read more
Editor crashes on quit, while building project
Editor crashes on quitting unity when project is building. Steps to Repro:1. Create a new project2. Select "Build".3. While building... Read more
[Searcher] Scheduled for reimport error when opening the FPS Microgame t...
Steps to reproduce:1. Create a project based on the FPS Microgame template2. Open it Note: This was reproduced on Mac OS Errors for ... Read more
Editor Coroutines package is not signed when creating Project with the H...
Steps to reproduce: Create a High Definition 3D Template Project Open the Package Manager and look at the Errors and Warnings panel ... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code