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[M1] OpenGLCore Graphics API is available and can be selected on Apple M...
Reproduction steps:1. Create a new Unity project2. Go to Edit > Project Settings > Player3. In Player settings open "Other Set... Read more
[Remote Config] Warning window for switching rule type is clipped in Con...
Warning window for switching rule type from variant to segmentation with unsaved data is clipped in Config window. Refer the attache... Read more
WebGPU: can't bind compute RWTexture for read and write
Steps to reproduce: open attached project build for web Actual results: Error that a texture is bound for both read and write, which... Read more
Cinemachine collider visualization is stuck when switching scenes
Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more
[Splines] "Identifier uniqueness violation" warnings are logged when imp...
How to reproduce:1. Create a new project2. Install Splines package3. Import Splines package samples4. Observe the Console window Exp... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
Animation files are changed when no actual change is made to the settings
How to reproduce:1. Open the attached “IN-129735” project2. Navigate to Assets > Animations and duplicate the "RunChase_GolfClub ... Read more
AudioImporter - Preload Audio Data setting is showing up in per-platform...
How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more
[Tilemap] Tile palette gets populated by old tiles if you import new til...
Repro:1. use the tiles provided or a new project with a bunch of isometric tiles2. select the palette3. Select 6-7 png and add them ... Read more
Instantiated Camera prefabs have OnRenderImage called twice per update
Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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