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0
votes
Fixed

Misleading shader compilation logging message

Shader System

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May 25, 2021

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Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
Fixed

[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...

Package: 2D Animation

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Feb 18, 2020

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Version/s: 4.1.1, 4.1.0, 3.0.8

On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more

0
votes
By Design

Packages folder is created even if no packages are selected when creatin...

Packman

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Apr 05, 2018

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Version/s: 2018.2.0a5

To reproduce:1. Create a new project2. Make sure that no packages are selected when creating a new project Expected result: Packages... Read more

0
votes
Won't Fix

[ChromeOS] When allowed orientation or forced orientation is set to Port...

ChromeOS

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Aug 10, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open orientations project, which link is in the comments When selected platform is Android, go to Player Settings ... Read more

0
votes
Fixed

Timeline Markers disappear when double clicking on stacked Markers at 0 ...

Package: Timeline

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Jan 04, 2022

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Version/s: 1.6.3

Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
By Design

Sprite Mode defaults to "Multiple" instead of "Single" when switching th...

2D

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Oct 07, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more

0
votes
Fixed

[Editor] Quality settings default drop-down icons are hardly visible

IMGUI

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May 24, 2019

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Version/s: 2019.3.0a3

Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more

0
votes
Fixed

ParticleSystemForceField doesn't have "enabled" property

Visual Effects - Legacy

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Sep 19, 2021

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Version/s: 2020.3.9f1

Request for new script API: void Test(){ParticleSystemForceField forceField;forceField.enabled = false;// - does not exist} Read more

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