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[MovieTexture] FMOD error when trying to play video using WWW class
Repro steps:1) Open the project and only scene in it2) Play - notice that the movie texture and the sound works correctly3) Notice t... Read more
Mesh triangles and shadowcaster values increase for Intermediate Rendere...
Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more
[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...
Reproduction steps:1. Open the attached "repro-project"2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1Not reproducib... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce:1. Download and open the attached project "1189089.zip"2. Create a parent Scriptable Object Asset (Right-click ->... Read more
“RendererUpdateManager.UpdateAll must be called first” error is thrown w...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ Scene3. Enter the Play Mode4. Observe the Con... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
[UaaL] After unloading a Unity scene, memory remains allocated depending...
Steps to reproduce:1. Open the attached project ("uaal-example-memory-demo.zip")2. Open and run "both.xcworkspace" in Xcode3. Open "... Read more
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...
Steps to reproduce:1. Create a new project2. Enable VR3. Create a particle system4. Enter playmode and put it in your HMDs view5. If... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions