Search Issue Tracker
Fixed in 5.3.1
Votes
26
Found in
5.2.0f3
Issue ID
732483
Regression
Yes
[Renderer] Particle normals direction is incorrect
Steps to reproduce:
1. Open attached project
2. Open scene "/Scenes/particleNormalTestScene"
3. Run it
4. Notice that white dot appears at the center of each particle
Note: Attaching shader to, for example, plane, yields correct result
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment