Search Issue Tracker

44
votes
Fixed

[AssetBundles] which contain scenes tries to compile scripts for every b...

Asset Loading

-

Mar 18, 2016

-

Version/s: 5.3.3p3

Steps to reproduce:1) open users attached project2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: Fir... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

-

Jul 04, 2017

-

Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

12
votes
Fixed

[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...

-

Apr 18, 2023

-

Version/s: 2022.2.14f1, 2023.1.0b11, 2023.2.0a10, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more

49
votes
Fixed

[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...

uGUI

-

Jun 23, 2017

-

Version/s: 2017.1.0b10

To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

-

Feb 19, 2017

-

Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

49
votes
Fixed

[MovieTexture] FMOD error when trying to play video using WWW class

Video

-

Jan 14, 2016

-

Version/s: 5.3.1p2

Repro steps:1) Open the project and only scene in it2) Play - notice that the movie texture and the sound works correctly3) Notice t... Read more

11
votes
Fixed

Mesh triangles and shadowcaster values increase for Intermediate Rendere...

-

Jan 29, 2025

-

Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more

13
votes
Won't Fix

[UaaL] After unloading a Unity scene, memory remains allocated depending...

iOS

-

Apr 09, 2021

-

Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("uaal-example-memory-demo.zip")2. Open and run "both.xcworkspace" in Xcode3. Open "... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

-

Sep 08, 2015

-

Version/s: 5.3.0a2

To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more

72
votes
Fixed

Parent and child nested Scriptable Object Assets switch places when pare...

Asset - Database

-

Oct 04, 2019

-

Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Download and open the attached project "1189089.zip"2. Create a parent Scriptable Object Asset (Right-click -&gt... Read more