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14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

69
votes
Fixed

[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled

Vulkan

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Aug 23, 2022

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Version/s: 2021.3.8f1

Reproduction steps:1. Open the user’s attached project "PerformanceTest2021.zip"2. Go to Project settings > Player3. Make sure th... Read more

15
votes
Fixed

SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive

Windows Standalone

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Aug 26, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Run gen scene3. Copy the string from the console4. Close editor5. Plug in flash drive6. Open... Read more

13
votes
Fixed

[XR][Post Processing] Image is blurred when using the Post Process Layer...

Package: PostProcessing

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Aug 01, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the "case1173697_ReproProject" Project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe the c... Read more

31
votes
Duplicate

[TriggerCollider] OnTriggerStay is not called for child objects

Physics

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Aug 10, 2015

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Version/s: 5.1.2p3

Steps to reproduce: 1. Open the attached project2. Open and play 'trigger' scene3. Open the scene view and move the 'Parent' game ob... Read more

29
votes
Fixed

GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...

Deployment Management

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Aug 31, 2015

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Version/s: 5.1.2f1

To reproduce:1. Open the attached project.2. Open the DictionaryTests.unity scene.3. Press Play in the Editor.4. Observe the console... Read more

30
votes
Fixed

Audio is delayed by ~0,5 sec after starting to play it in the Android/iO...

Platform Audio

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Jul 03, 2023

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Version/s: 2023.1.1f1, 2023.2.0a20

How to reproduce:1. Open the "IN_45198" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown select a desi... Read more

23
votes
Fixed

Unloading a scene can destroy non-instantiated prefabs that are indirect...

Assets Management

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Jan 02, 2016

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more

20
votes
Fixed

3D Physics Layer Collision Matrix elements are misaligned when new Layer...

3D Physics

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Jan 25, 2024

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Version/s: 2023.3.0b3, 6000.0.0b11

Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

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