Search Issue Tracker

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

-

Jul 20, 2015

-

Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

0
votes
Won't Fix

Editor gets stuck on Reloading Domain when re-entering Play mode after s...

-

Feb 10, 2025

-

Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached “IN-91449” project2. Open the “SampleScene” Scene3. Enter Play mode4. In the Game view click... Read more

0
votes
Fixed

[Android] READ_EXTERNAL_STORAGE gets added twice to android manifest whi...

Mobile

-

Sep 25, 2018

-

Version/s: 2018.2.9f1

Steps to reproduce:1. Open user attached project and build it with development build unchecked2. Open Android Studio3. Go to Build -... Read more

2
votes
Fixed

[WSA] WWW requests do not appear in Fiddler with UWP build

Universal Windows Platform

-

May 26, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project (UWPFiddlerRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more

3
votes
Fixed

CapsuleCastAll returns a false hit in a specific location of a concave M...

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more

0
votes
Fixed

Emojis with different skin tone options show incorrectly when "Multi Atl...

-

Jul 15, 2025

-

Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

How to reproduce:1. Open the attached “IN-108396” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Text (TMP)” Gam... Read more

0
votes
Fixed

DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...

-

Aug 25, 2022

-

Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps:1. Open the user’s attached project2. Open “Assets/M_Decal.mat” with a text editor3. Open script file “Assets/Edi... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

-

Dec 16, 2015

-

Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.