Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.48f1
2022.3.57f1
6000.0.37f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-97373
Regression
No
Editor gets stuck on Reloading Domain when re-entering Play mode after starting a Named Pipe without closing it
Reproduction steps:
1. Open the attached “IN-91449” project
2. Open the “SampleScene” Scene
3. Enter Play mode
4. In the Game view click on the “Start Pipe” button
5. Exit Play mode
6. Enter Play mode
7. Observe the Reloading Domain window
Expected result: The domain is rebuilt and the Editor transitions into Play mode
Actual result: The Editor gets stuck on Reloading Domain
Reproducible with: 2021.3.48f1, 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
Reproducible on: Windows 11, Windows 10 (User)
Not reproducible on: No other environments tested
Note: The Editor gets stuck on Reload Script Assemblies instead of Rebuilding Domain in 2021.3.48f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Resolution Note:
Unfortunately threads that are not domain reload aware that are running blocking code will cause a hang when the domain is reloaded. Terminating threads forcefully is not safe therefore all threads need to cooperatively end on domain reloads.