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[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10).Devices, where the p... Read more
When pressing outside the touchscreen keyboard on Android devices, wasCa...
It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more
TransformAccessArray.Add behaves differently when the argument is null a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. Obse... Read more
[HDRP] NullReferenceException is thrown when a Particle System with Ligh...
How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more
Unity outputs a warning in a Windows 64bit Standalone Player when using ...
To reproduce:1. Open attached project2. Build & Run a Windows 64bit Standalone Player3. Open player log file "C:\Users\%UserName... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce:1. Open user's attached "TestPerformance.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Open the Game vi... Read more
Editor is lagging when modifying material properties
How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code