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17
votes
Duplicate

Occlusion matrix doesn't start at the same location as the clipping plane

Graphics - General

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Jan 20, 2017

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Version/s: 5.6.0b1

Reproduction steps:1. Create a new project2. Create a camera in a scene with occlusion culling baked.3. Go to Occlusion > Visuali... Read more

72
votes
Fixed

Particle system plays only once

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "_Test" scene3. Play the scene4. Click "Restart" button5. Observe appeared particles6. ... Read more

22
votes
Fixed

[SRP] ARBackgroundRenderer support

Package: ARFoundation

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Jul 11, 2018

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Version/s: 2.1.0

SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. Thi... Read more

15
votes
Fixed

The Player renders black on a Quest headset when MSAA, Post Processing, ...

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Oct 16, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more

65
votes
By Design

Loading a scene async creates huge performance spikes for the GPU

Graphics - General

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Jan 28, 2016

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Version/s: 5.3.1p2

To reproduce the issue follow the steps:1. Open "TestLoading" project2. Build the project in development mode3. Start the build and ... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more

34
votes
Fixed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

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Jun 02, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1) Open the attached project.2) Open scene 'main'.3) In the Lighting tab, press 'Build'. - The scene consists of ... Read more

11
votes
Fixed

[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...

Package: UI Toolkit

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Jul 10, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open user's attached "TestPerformance.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Open the Game vi... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Select texture "texture" and notice that it's size is 1.3 Mb.3.Go to File->B... Read more

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