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12
votes
Duplicate

There are shadow artifacts with Point Lights when using high shadow filt...

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.0b11

How to reproduce:1. Open the attached project "My project.zip"2. Open Assets/IssueTestScene.unity Expected results: There are no sha... Read more

72
votes
Fixed

Particle system plays only once

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "_Test" scene3. Play the scene4. Click "Restart" button5. Observe appeared particles6. ... Read more

13
votes
Won't Fix

Crash on OverlapSphereCommandJob when entering the Play Mode

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Apr 17, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

Reproduction steps:1. Open the attached project “OverlapSphereProject”2. Open “Assets/Scenes/SampleScene” scene3. Enter the Play Mod... Read more

17
votes
Duplicate

Occlusion matrix doesn't start at the same location as the clipping plane

Graphics - General

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Jan 20, 2017

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Version/s: 5.6.0b1

Reproduction steps:1. Create a new project2. Create a camera in a scene with occlusion culling baked.3. Go to Occlusion > Visuali... Read more

22
votes
Fixed

[SRP] ARBackgroundRenderer support

Package: ARFoundation

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Jul 11, 2018

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Version/s: 2.1.0

SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. Thi... Read more

25
votes
By Design

Physics.ComputePenetration returns False when two colliders overlap

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Sep 30, 2022

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Version/s: 2021.3.11f1, 2022.3.15f1, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more

11
votes
Fixed

[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...

Package: UI Toolkit

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Jul 10, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open user's attached "TestPerformance.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Open the Game vi... Read more

34
votes
Fixed

[MixedMode] Mixed mode shadows do not mix properly between static and re...

Shadows/Lights

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Jun 02, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1) Open the attached project.2) Open scene 'main'.3) In the Lighting tab, press 'Build'. - The scene consists of ... Read more

16
votes
Fixed

TransformAccessArray.Add behaves differently when the argument is null a...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. Obse... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Select texture "texture" and notice that it's size is 1.3 Mb.3.Go to File->B... Read more

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