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[Input System] Player Input Manager's Join Action is not triggered when ...
Reproduction steps:1. Open the attached project ("case_1260625-JoinAction.zip")2. Open the repro scene ("MainMenu")3. Enter Play Mod... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more
External Texture is not visible in Player/Build when Canvas Render Mode ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that there's a transpare... Read more
Shader variant build preparation does not scale
When building shaders Unity enumerates through all possible shader variants to be able to strip the excess variants using scriptable... Read more
[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2
Reproduction steps:1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics2. Turn on Metrics Hud3. Open ... Read more
SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce:1. Open the user attached "SDF Bake Bug.zip" project2. Enter Play Mode3. Open the Activity Monitor4. Open the "Memo... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps:1. Open the attached project "PerfTest2021"2. Install the OVR Metrics tool from Oculus Developer Hub3. Go to the ... Read more
InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more
[2021.3] “Cleanup Blit" is logged when entering Play Mode in a newly cre...
How to reproduce:1. Create a new project using a “3D (URP)” or “3D (HDRP)” template2. Enter Play Mode and observe the Console window... Read more
Blurry Text
Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum post: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor