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14
votes
Fixed

[Android] Blit Type "Auto" or "Never" causes Android to show black scene

Mobile

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Jun 24, 2018

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Version/s: 2018.1.6f1, 2018.2.0b9

To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more

14
votes
Fixed

Crash on BucketAllocator::Allocate when entering Play mode

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Feb 27, 2024

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Version/s: 2023.2.12f1

Reproduction steps: 1. Open the attached project ("UnityBugMemoryLeak") 2. Open scene "Assets -> Scenes -> Levels -> Debug -> Mile... Read more

33
votes
Fixed

[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...

Package: Visual Effect Graph

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Jan 25, 2021

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Version/s: 10.1.0

Repro steps: 1. Import the attached project 2. Open the repro scene and observe the errors 3. Open the ShaderGraph and disconnect th... Read more

17
votes
Fixed

InputField of UIToolkit Slider does not update bound property

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May 20, 2023

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Version/s: 2022.2.21f1, 2022.3.1f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps: 1. Open the attached “SliderBugTest.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Selec... Read more

17
votes
Fixed

Jerky initialization of Joints occurs when Configurable Joint Limits are...

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May 27, 2024

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Version/s: 6000.0.4f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Ragdoll Bug Repro” Scene 3. Select the “FannequinV2RootD... Read more

47
votes
Fixed

All the textures are cleared when creating Texture array

Terrain

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Mar 24, 2021

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Version/s: 2020.2.0b9, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit) 2. Open ... Read more

31
votes
Fixed

Build fails with IL2CPP error when building in IL2CPP Scripting Backend

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Jul 21, 2022

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Version/s: 2021.3.8f1

How to reproduce: 1. Open project "1422009" 2. Open Edit -> Player Settings -> Player 3. Set Scripting Backend to IL2CPP 4. Open Fil... Read more

112
votes
Fixed

'task.rasterData.vertexBuffer == NULL' errors when using a Particle System

Graphics - General

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Mar 09, 2020

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Version/s: 2018.4.18f1, 2019.3.0b12, 2019.3.0f6, 2020.1, 2020.2

Steps to reproduce: 1. Open User-attached project 2. Run the Sample scene 3. Tab out and wait for at least 3 minutes Expected: noth... Read more

29
votes
Fixed

[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...

WebGL

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Mar 24, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more

21
votes
Fixed

Editor crashes when loading a mesh asset with 'Mesh Compression' from an...

Asset Bundles

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Jan 03, 2018

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Version/s: 2017.3.0p1, 2017.3.0a5

The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more

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