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Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce:1. Open attached project2. Open Window > General > Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce:1. Create a new project in 2020.1.0a232. Move the Hierarchy window by dragging the name of the tab3. Dock the Hiera... Read more
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more
Context menu doesn't appear when trying to right-click Timeline manual b...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Timeline w... Read more
Settings Manager package Sample throws errors when it is imported
Reproduction steps:1. Open user's attached project "Settings_Manager_package_Sample"2. Open the Package Manager and select the Setti... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce:1. Open the attached project "Test2020LTS.zip"2. Open SampleScene3. Edit the text of Text (TMP) Game Object4. Drag ... Read more
Shader compiler determines that screenPos is not required when using an ...
How to reproduce:1. Download user's attached project "ScreenPosBug.zip"2. Open the Scene "ClipTest" and play it3. Now open the custo... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Some UI Component properties do not show that they were modified when th...
How to reproduce:1. Open the user's attached "LayoutGroupPrefabBug" project2. Open the Scene named "Scene"3. Select the "Panel" Game... Read more
[Tile Palette] Multi-Drag-and-Drop Sprite asset creation location is non...
Steps to reproduce:1. Open attached project "Tilemap.zip" and scene "SampleScene"2. Open the Tile Palette window3. In Project window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes