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Won't Fix
Votes
0
Found in
2022.3.66f1
6000.0.57f1
6000.2.4f1
6000.3.0b1
Issue ID
UUM-117243
Regression
Yes
RenderTexture pixels are gray when created without drawing on macOS
How to reproduce:
1. Open the “IN-114347_RenderTextureBug“ project
2. Open the “SampleScene”
3. Observe the Cube in Game view
Expected result: the Cube is black
Actual result: the Cube is grey
Reproducible with: 2022.3.66f1, 2023.2.0a7, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1
Not reproducible with: 2023.2.0a6
Reproducible on: macOS 15.6.1 (M1 Max)
Not reproducible on: Windows 10
Workaround: Click on the “rt.renderTexture” in Assets (Inspector must be visible)
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
A note from developer:
This issue is behaving as intended. https://docs.unity3d.com/6000.0/Documentation/ScriptReference/RenderTexture.html states that The initial contents of a newly created render texture are undefined.