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Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps:1. Create a new project2. Create a camera in a scene with occlusion culling baked.3. Go to Occlusion > Visuali... Read more
Error when changing quality settings
Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more
Loading a scene async creates huge performance spikes for the GPU
To reproduce the issue follow the steps:1. Open "TestLoading" project2. Build the project in development mode3. Start the build and ... Read more
Blurry Text
Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum post: ... Read more
Crash on OverlapSphereCommandJob when entering the Play Mode
Reproduction steps:1. Open the attached project “OverlapSphereProject”2. Open “Assets/Scenes/SampleScene” scene3. Enter the Play Mod... Read more
[WebGL] Shader error is thrown when building a URP Project
Steps to reproduce:1. Open the attached project "1360175.zip"2. Press File>Build and Run Expected result: Project is built succes... Read more
Particle system plays only once
To reproduce:1. Open attached project2. Open "_Test" scene3. Play the scene4. Click "Restart" button5. Observe appeared particles6. ... Read more
There are shadow artifacts with Point Lights when using high shadow filt...
How to reproduce:1. Open the attached project "My project.zip"2. Open Assets/IssueTestScene.unity Expected results: There are no sha... Read more
Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce:1. Find attached project in command line Windows2. Launch Unity with parameters -batchmode -quit -logFile3. Notic... Read more
The Player renders black on a Quest headset when MSAA, Post Processing, ...
How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code